Joi the Mole In Netflix: Is She The Mole? Theories
The Mole, a reality competition series on Netflix, more than lives up to the notoriety surrounding its original ABC production as a mix of justified lies, deception, and paranoia. In spite of the fact that one of the 12 competitors is a merciless saboteur, they all seek to increase the amount of money in the ultimate prize pool, which is the whole goal of the game. Since the first five episodes of this revamped spectacular have now aired, let’s investigate whether or not Joi, who is definitely suspicious, could indeed be the traitor.
Is Joi Schweitzer The Mole?
If we’re being completely honest, Joi unintentionally set herself up for attack the moment she entered the game because of how at ease and confident she felt. She also made it clear it would be impossible to discern when she was bluffing or double-bluffing while taking a high-risk leading position that didn’t pay off. These actions didn’t help her cause. That’s because, despite having a map in hand and being a commercial airline pilot by trade, she was unable to lead her tiny team to the proper location for the success of their very first mission.
Joi definitely lacked a convincing argument for this, and her behavior during the Brisbane jailbreak at Boggo Road Gaol during the second challenge also left more questions than answers. Did she really miss the key that was sitting right outside Kesi’s door? Did she make every effort to look around her own cell for hints? Did she try to escape as soon as she could in the waning seconds? It’s all open-ended, but there was clearly a suspicion about her, which was only momentarily put aside during mission #3 when she appeared to care more about money than anything else.
Things started to sway again when Joi decided to join the diving team for the Great Barrier Reef treasure search rather than the flying squad, which was by far her greatest strength. She appeared to be performing well in the water as a result, but the sensation didn’t last long because the challenge was a failure, and she immediately withdrew $25,000 from the total $28,500 prize pool. Joi nonchalantly said the money could be gained back before making this extravagant bet to ensure she received the elimination exemption because she felt utterly unprepared for it.
It is important to note that Joi was never a member of any team that contributed significantly to the pot, and this was true for both the fifth and sixth challenges. The latter, which required navigational skills, may have been her moment to prove herself, but she (together with Jacob Hacker) once again fell short in every way. She also admitted she would do anything—including prevent the group from adding another $15,000 to their depleted pot—to get another reprieve from elimination.
Therefore, either Joi is a fantastic performer or the game really did take a toll on her given the way her confidence has dropped from sky-high to low and her blatant disrespect for the prize money. And we, for one, think the answer is “yes.” This is especially true considering that she not only displayed zero fear during the missions but also quickly managed to bluff her way to the potential $15,000/exemption. In other words, Joi is probably the mole because of her unrelenting focus at every turn.
The candidates often meet for the first time prior to their first challenge and typically at the beginning of filming. To store their belongings, they are given black duffel bags bearing their names and the show’s fingerprint emblem. Each contender also receives a particular diary with a number; this is the only way they are permitted to record details and sentiments towards the other contestants.
Some contestants form “coalitions” with one another in order to ostensibly share theories and observations on the other contenders. Some candidates try to persuade the other competitors that they are the Mole in the hopes that the ruse will cause the other competitors to err and fail the quiz, eliminating them from the competition.
Each mission (referred to as “tests” in season 1 and “games” in seasons 2-4) often offers a financial award that goes into the collective pot for varied degrees of accomplishment. The failure of a mission will occasionally incur a financial penalty. Throughout the missions, the applicants must overcome a variety of physical and/or mental obstacles. While the majority of missions are straightforward and all contenders are given a thorough description of the requirements and risks, occasionally, some details of a task are withheld, making it more challenging. In some circumstances, it’s feasible that just a select group of applicants are fully informed about the specifics of the challenge and are forced to work toward a different goal than the others. Rarely, only one candidate, or none of them, are aware of a hidden task.
While some missions may just present a mental or physical challenge, most missions have a mix of the two. Despite the fact that overcoming fear is a common theme in challenges, no missions have ever called for harmful actions (such as indulging in unpleasant substances as was done on Fear Factor) or blatantly hazardous actions. Performing “extreme” activities like bungee jumping, rappelling, or tightrope walking have been required on some missions, albeit they have all been done under careful expert supervision and with the appropriate harnesses. Even some of them could be embarrassing for the participants but entertaining for the viewers (such as being required to sit for a nude portrait, or wearing an embarrassing outfit). Some missions need the contestants to interact with and ask for help from the local population, frequently requiring them to get beyond linguistic obstacles.
While some missions only award money to the team if every team member completes their objective, others award money to every participant who completes their task independently of the other candidates. It is usually required for the team to divide itself into groups based on specified traits (such as “leaders” and “followers,” for example), before learning what the task is.
The creators might secretly set up “morality tests,” where players might get a surprise call from a local asking for help (for instance, changing a tire for a stranded motorist). The candidates would then learn whether they had succeeded or failed in the mission based on whether they had helped the person in need.
Along with challenges, a player who violates the game’s rules, such as by leaving the house after curfew or talking about a forbidden topic, may be punished by having money taken out of the collective pot.
Punishment may also follow failure to pass a hidden “morality test.”
Tests and execution
Every episode ends with a multiple-choice test that asks all players—including the mole and any exempted players—20 questions (for the first season) or 10 questions (for all subsequent seasons) on the identity of the mole. The answers to the questions can take a wide variety. Others may merely be true-false or yes-no questions with two alternatives apiece, while some questions may have up to 15 options. The investigations are based on several findings regarding the mole, including as its biographical information and any roles it may have had in that round’s mission (s). Dinner table chats, in which players share details about their personal lives away from the game, are another common source for quiz questions (conversations that may or may not have been broadcast, or were only partially broadcast). Each quiz ends with the question “Who is the Mole?” and offers the names of every survivor as potential responses. This question, however, ostensibly has no more weight than any of the others.
After dinner, everyone—including the mole and anyone who is exempt—takes the exam in solitude on a computer before coming together for a “Execution Ceremony.” A contestant is eliminated (or, as they say on the show, “executed”) if they receive the lowest quiz score. Before being transported home and taken off the set to a waiting car, they must gather their personal items. In the event of a tie for the lowest score between two or more participants, the person who completed the question in the longest period would be put to death. Although the mole can never win, they are always assured to play until the very end and are never eliminated. The players who manage to avoid being executed are not given their quiz results or any other information pertaining to the quiz; they are left to judge their own performance.
An execution exemption may occasionally be granted to a contender. An exempt player is awarded a free ticket to the following round and is not liable to elimination during the execution ceremony that evening, regardless of how well they fared on the quiz. In the first season, narrative twists involving exemptions were uncommon, but from the second to the fifth season, they were almost always possible and in high demand. Exemptions were given during gameplay and made public in front of the entire group.
Exemptions may occasionally be granted to a single participant for exceptional effort or accomplishment on the job for that day. Sometimes the group chooses the player who is left out, whether consciously or unconsciously. Other instances, the exception arises from the desire to willfully omit a work and forfeit money for the collective pot or an unexpected consolation prize for a task’s failure.
In other cases, the exemption is a day-specific, top-secret component of the game that only the qualified player is aware of (s). A player (or players) may unintentionally find oneself qualifying to receive an exemption by carrying out a simple, innocuous action like devouring the last piece of pie at dessert or being the last person to leave the breakfast table. Additionally, the other participants typically aren’t aware of that player’s plan for obtaining the exemption.